![]() ![]() Over the course of the last two decades, the Free to Play gaming model has remained pretty much the same, always mixed with the Microtransaction model. The business model is super important for any serious publisher as it can be the result of a successful title or a flop. In the MMORPG business, publishers heavily relies on in game sales, in game currency, and micro transactions with in game currency, which in order to succeed, they would need a huge player bases. As one of the biggest and hyped games in the past decade, it quickly became a complete mess when players started to leave simply due to free players unable to compete. This model is commonly criticized and hated by the western audience due to the fact that it gives paying players an unfair advantage over those who are not paying.īlade and Soul is one of the best examples of a Free to Play business model that turned completely to Microtransactions and Pay to Win to fund the game. The model consists of players paying for special advantages, most often by spending money on micro transactions, over other players who do not use micro transactions or free to play players. Pay to Win is a sub-model branched from microtransactions. Each player has it’s own meaning and definition of #Pay2Win. The pay to win is quite controversial term amongst the gaming community. The micro-transaction business model is commonly mixed in all other existing models. For example, a player who enjoys customizing their character with outfits or costumes may be willing to spend money on the newest outfit released or if they are collectors, they may just purchase every outfit released whether they like it or not. This is done by offering micro transactions within the game. Micro transactions was one of the most efficient ways for the developer to gain revenue from every player in game. This generate revenue for developers by offering micro transactions and compensates players who may not have time to farm currency for free. These may be purchased with real currency or in-game currency that is farmed by playing the game itself. ![]() It allows the player to purchase currency or items within the game or also known as the Cash Shop. Micro transactions are something that is becoming more and more common in MMOs. The DLC/Addons and Expansions business model is commonly mixed in all other existing models. These will typically cost extra and allow the player to gain access to new gameplay, items, or features. Latest Subscription Games ArticlesĭLCs are additions or expansions that are released after a game has already been established. The main differences are that a subscription model will always affect the player’s ability to play the game or game-time while an in-game premium/VIP subscription does not restrict game time access but provides the player additional benefits instead. Subscription model is not the same as an in-game premium/VIP subscription. The subscription business model is commonly mixed in with Buy to Play Model. The subscription model is often criticized for giving the player less value than that of the monthly fee. This is no longer popular amongst MMORPGs due to its restrictive nature and often restrictive gameplay. This model relies on getting players who will continue to pay the monthly fee to play the game. The subscription model for MMOs deals with players paying a monthly fee, in order to gain access to all areas of the game or game-time. Namely, Buy to Play, Subscription, Expansions and Microtransactions. Blizzard takes 4 out of the 5 models to monetize WoW. Taking a look at one of the biggest and most known MMORPGs, World of Warcraft. In fact, many big publishers uses a mixture of these established models to monetize their games. Several different styles have popped up in order to attract or hook different types of gamers. ![]() The MMO gaming model has evolved in the course of the last decade. ![]() There is currently a few established gaming models that all publishers will stick by. It is crucial to understand the evolution of gaming business models in order to determine what methods are most beneficial for you. Recently, innovative developers have been using new styles of games to establish their place in the industry. Gaming publishers & developers are often faced with the question of how to differentiate their game in an oversaturated market. ![]()
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